Buy the Asset Library

Enjoy nature at its best.

$69-$169

Graswald assets are some of the finest plant models on the market. They go through several processes of detailling and are constantly backed up with scientific reference material.  Create incredibly realistic close-up scenes. Profit from endless variation options. Enjoy PBR-realism. Wait less for heavy renderings. Show nature at its best. The Graswald Asset Library is the perfect collection of realistic 3D Plant Models for any artist working outside of Blender.

Build complete ecosystems.
Our assets come in many different shapes and sizes allowing you to build environments from the ground up.

Species variants.
Profit from maximum variety thanks to variation within species.

Optimization at its core.
Enjoy assets with great topology and minimal transparency in several Levels of Detail as clumps or individual models for fast renders and viewport performances.

Simulate the seasons.
Transform the look of your scenes with the included age maps for ultra-realism.

Made for whatever you want.
Import the assets as fbx files into your 3D software of choice and render it with whatever render engine you prefer.

Looking good whatever you do.
With maps that support the physically based workflow you'll get plants that look good in any lighting condition.

Asset Library
Personal License
$69
Buy Personal
Buy now
Asset Library
Team License
$169
Buy Team

What comes with it?

Textures

Each plant species comes with a set of PBR textures. These include Color+Alpha, Specular and Normal Maps. The weeds and grasses come with additional Old Color maps that can be used instead of or mixed with the color maps to create an aging effect.

All texture sets come with three different resolutions: Large (up to 4k), Medium(512px) and Small (32px).

3D Models

The Asset Library consists of 32 different species of plants and debris as 1,259 individual 3D Models grouped into a total of 79 species variant groups:

Grass:
Creeping Bentgrass
Kentucky Bluegrass
Orchard Grass
Perennial Ryegrass
Wall Barley
Generic Grassblades
Weeds:
Autumn Hawkbit
Common Daisy
Curly Dock
Dandelion
Ground Elder
Maple Saplings
Red Clover
Ribwort Plantain
Stinging Nettle
Debris:
Dead Beech Leaves
Dead Cherry Laurel Leaves
Dead Maple Leaves
Dead Oak Leaves
Dead Boston Ivy Leaves
Dead Ivy Leaves
Generic Narrow Leaves
Generic Small Leaves
Dead Various Leaves
Woody Debris
Sticks
Pine Needles
Soil Clumps
Moss:
Long Moss
White Moss
Tropical Moss
Green Moss

First Steps

Quick Guide

Although this depends strongly on your choice of software, the basic workflow for using the models stays roughly the same.

First, you'll want to import the models you want to use as fbx into your 3D software.

Then, you'll have to set up a material for the plants. This step varies with different render engines.
You can use the textures that ship with the assets and plug them into the right sockets of your shader: The Color Map should go into a color, diffuse or albedo input. You can mix the Old Color Map with the default color by using the mixing and masking tools of your render engine/lookdev software. The normal map goes into the normal input and, optionally, you can also plug in the specular map into anything that controls the reflections of your material.
Also, don't forget, that plants have a translucency/subsurface scattering component which you'll want to include into your shader/material as well.

Finally, you can place the assets by using any scattering tool or by simply placing them by hand.

Frequently Asked Questions

What is the difference between Graswald Pro, Graswald and the Asset Library?

Graswald and Graswald Pro are add-ons for the 3D Open Source Creation Suite Blender. They allow you to import nature assets into Blender and scatter, customize and render them without having to set up additional particle systems, modifiers or materials. The Asset Library is designed for non-Blender users who do not benefit from a Blender integration. It features all the models (as .fbx files) and textures (as .png files) that come with Graswald Pro. This allows everyone to import these models in any 3D software, set up plant materials with the according textures and use them in their work. For a more specific comparison between Graswald and Graswald Pro, check out our comparison sheet A

I'm a Blender user. Should I buy the Asset Library?

If you are a Blender user, we highly recommend buying either Graswald or Graswald Pro. We had multiple Blender users, who bought the Library first and then wanted to switch to Graswald or Graswald Pro. Having to set up your own particle systems and materials takes a very long time. Plus, you cannot make use of the add-on's scattering, optimization and customization options. If you're not a Blender user, then go for it! Otherwise, we suggest you download the free version of the assets and the add-on first to get a feeling for the difference on a small scale, before purchasing the whole Asset Library. If you have any further questions, feel free to contact us at support@graswald3d.com.

Are all models of Graswald Pro included in the Asset Library?

Yes, all of the 32 different species that ship with Graswald Pro can be found in the Asset Library.

How can I update to the newest version?

We sell the Asset Library via Gumroad. If you bought it on our website, you can log into https://gumroad.com/ and can then find the Asset Library under https://gumroad.com/library. Here you can always download the newest version. If you bought the Asset Library via the Blender Market, you should see it on your account.

How do I use the Asset Library?

Although this depends strongly on your choice of software, the basic workflow for using the models stays roughly the same. First, you'll want to import the models you want to use as fbx into your 3D software. Then, you'll have to set up a material for the plants. This step varies with different render engines. You can use the textures that ship with the assets and plug them into the right sockets of your shader: The Color Map should go into a color, diffuse or albedo input. You can mix the Old Color Map with the default color by using the mixing and masking tools of your render engine/lookdev software. The normal map goes into the normal input and, optionally, you can also plug in the specular map into anything that controls the reflections of your material. Also, don't forget that plants have a translucency or subsurface scattering component which you'll want to include into your shader/material as well. Finally, you can place the assets by using a scattering tool or by simply placing them by hand.

Can I test the assets before I buy them?

We have created a free version of the Asset Library which includes two plant species with their corresponding textures.
Try it now A

Can I use the Asset Library models and textures for commercial projects?

All of the assets are licensed under the Royalty Free License. The Royalty Free License grants you, the purchaser, the ability to make use of the purchased product for personal, educational, or commercial purposes as long as those purposes do not violate any of the following:

  • You may not resell, redistribute, or repackage the purchased product without explicit permission from Graswald.
  • You may not use the purchased product in a logo, watermark, or trademark of any kind.

Something is not working. What shall I do?

Simply fill out the form on our support page to report a bug. Once we got it, we'll try to find out what's causing it and aim to fix it as fast as possible.
Report a bug now A

I have a question regarding the Asset Library. Who can I ask?

If none of these answers could help you, feel free to write us an e-mail at support@graswald3d.com.