Scattering can be technical, complex and expensive – both for your computer and your wallet. We harness the power of the new Geometry Nodes so you can use the latest scattering technology for free.
Harness the power of Blender's new Geometry Nodes without having to spend hours learning how it works. Our new layer based approach gives you the full power packed into a familiar user interface.
The easiest way to add, mix and blend scatter effects. With Effect Layers, scattering in Blender just became 10x more powerful.
G Scatter 0.4 comes with all new effect layers like Camera Culling, Look at, Height Mask and much more. Plus, many more are in the making such as distance based LODs, wind, texture support and children based distribution.
We believe in community-driven product development. That's why we want to encourage you to join our cause making Scattering available for everyone.
We want to learn how we can make G Scatter even better. If you have any feedback for us, please share it with us in our blenderartists thread.
To help us provide working software at any time, please do report a bug when you encounter it. This will make life easer for you, your fellow users and us.
We are organizing live calls for our community ever few months and we'd love to have you there with us. We will share the latest development, discuss your ideas and have a great time!Share your feedbackReport a bugJoin our live calls
"With G Scatter, I can use the power of Geometry Nodes without having to spend time figuring out what the new nodes do. It's what I need to meet the project deadlines."
G Scatter is a free scattering add-on build on the new Geometry Nodes of Blender 2.93. It allows you to scatter any object on a surface and control the look of it by changing the density, scale, rotation and much more. You can use it to quickly create natural environments like meadows or forests.
G Scatter is based on the new Geometry Nodes of Blender 2.93. In order for it to work, you need to use Blender 2.93 or higher.
As long as G Scatter is still in BETA, it won't be backwards compatible.
We designed G Scatter to work with every object, not just our own assets. If you want to scatter your own assets, all you have to do is load them into your scene, select them and hit scatter selected.
At the moment, there is no deep integration between the Graswald (Pro) add-on and G Scatter. However, we added the option to install the assets within G Scatter for our exisiting customers. This is how you do it:
Download the Graswald Asset Pack for G Scatter from the Blender Market or Gumroad. It should be available next to the latest versions of the add-on.
Open the Asset Browser in G Scatter. In the Library window, click on the download icon on the top left corner and navigate to the Graswald Asset Pack for G Scatter.zip file. Then hit install.
Once you installed it, you should be able to load assets into your scene or scatter them directly.
Yes there is. Check it out here.