3D Asset Artist

Contract
Hannover/Remote
About us

We are on a mission to bring the beauty and complexity of nature into the virtual world. We make it incredibly easy for 3D Artists around the world to create amazing 3D environments in an artist-friendly and creative way. We have big dreams for where to go next, and we'd love to have you on this journey with us.

We have been working on this together since 2018 and have customers and partners like Autodesk, NVIDIA, Amazon Games and thousands more. Today, we're growing fast and excited for new teammates to join us who are the best at what they do. We're passionate about building a company as diverse and creative as the thousands of people Graswald already reaches worldwide.

Hi there 👋
Hi there 👋

Our Asset Production team is looking for 3D Artists who can create high-quality vegetation assets with us.

What you'll achieve

  • You'll work in a professional 3D production environment
  • You'll process scanned 3D reconstructions
  • You'll modell photorealistic vegetation assets based on our scanning data
  • You'll set up photorealistic 3D ecosystems in Blender
  • You'll communicate daily with the team and continuously collaborate with the team lead and other team members

Skills you'll need to bring

  • 1+ year of work experience in a 3D production environment (Games, VFX, CG or Archviz Studio)
  • Demonstrable understanding of the process of creating 3D assets based on real-world objects and environments
  • Ability to work proactively, independently and communnicate clearly
  • Intermediate experience in working with Blender
  • Understanding of and experience with “production-ready” delivery (e. g. good topology, uvs, etc.)
  • Experience working with PBR textures and materials
  • Passionate about nature and its beauty
  • Trained eye for details and the willingness to go the extra mile for it

Nice-To-Have Skills

  • Experience with at least one other professional 3D software such as Maya, Cinema 4D, or 3ds Max
  • Experience in Unity or Unreal
  • Solid knowledge of botanical species
  • Experience in 3D scanning techniques such as photogrammetry
  • Experience using Notion or similar tools
  • Basic experience in Houdini

Hallo 👋

Our Asset Production team is looking for 3D Artists who can create high-quality vegetation assets with us.

What you'll achieve

  • You'll work in a professional 3D production environment
  • You'll process scanned 3D reconstructions
  • You'll modell photorealistic vegetation assets based on our scanning data
  • You'll set up photorealistic 3D ecosystems in Blender
  • You'll communicate daily with the team and continuously collaborate with the team lead and other team members

Skills you'll need to bring

  • 1+ year of work experience in a 3D production environment (Games, VFX, CG or Archviz Studio)
  • Demonstrable understanding of the process of creating 3D assets based on real-world objects and environments
  • Ability to work proactively, independently and communnicate clearly
  • Intermediate experience in working with Blender
  • Understanding of and experience with “production-ready” delivery (e. g. good topology, uvs, etc.)
  • Experience working with PBR textures and materials
  • Passionate about nature and its beauty
  • Trained eye for details and the willingness to go the extra mile for it

Nice-To-Have Skills

  • Experience with at least one other professional 3D software such as Maya, Cinema 4D, or 3ds Max
  • Experience in Unity or Unreal
  • Solid knowledge of botanical species
  • Experience in 3D scanning techniques such as photogrammetry
  • Experience using Notion or similar tools
  • Basic experience in Houdini

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